/* ===== General ===== */
* { margin:0; padding:0; box-sizing:border-box; font-family:'Roboto',sans-serif; }
body, html { width:100%; height:100%; overflow-x:hidden; background: rgb(18,18,18); color: #fff; }
canvas#particles { position:fixed; top:0; left:0; width:100%; height:100%; z-index:0; pointer-events:none; }

/* ===== Nav Bar ===== */
.nav-bar {
  position: fixed;
  top:0;
  width:100%;
  height:60px;
  background:#1f1f1f;
  display:flex;
  justify-content:flex-start;
  align-items:center;
  gap:15px;
  padding:0 20px;
  z-index:10;
}
.nav-bar button {
  background:#1DB954;
  border:none;
  color:#fff;
  padding:10px 20px;
  border-radius:6px;
  cursor:pointer;
  transition:0.2s;
}
.nav-bar button:hover { background:#14a33f; }

/* ===== Center Content (index.html) ===== */
.center-content {
  position:absolute;
  top:50%;
  left:50%;
  transform:translate(-50%,-50%);
  text-align:center;
  z-index:1;
}
.center-content h1 { font-size:4rem; color:#1DB954; margin-bottom:10px; }
.center-content p { font-size:1.5rem; color:#ccc; }

/* ===== Grid for Projects ===== */
.grid-container {
  display:grid;
  grid-template-columns: repeat(auto-fill, minmax(180px, 1fr));
  gap:20px;
  padding:100px 40px 40px;
  max-width:1400px;
  margin:0 auto;
  z-index:1;
  position:relative;
}

/* ===== Game Card ===== */
.card {
  width:100%;
  min-height:220px;
  background:#1f1f1f;
  padding:15px;
  border-radius:12px;
  text-align:center;
  display:flex;
  flex-direction:column;
  justify-content:space-between;
  perspective:800px;
  position:relative;
  overflow:hidden;
  transition: transform 0.2s ease, box-shadow 0.2s ease;
  box-shadow: 0 0 10px rgba(29, 185, 84, 0.4);
}
.card:hover {
  box-shadow:0 0 20px rgba(29, 185, 84, 0.85);
}
.card img {
  width:100%;
  height:120px;
  object-fit:cover;
  border-radius:8px;
  margin-bottom:10px;
  pointer-events:none;
}
.card p {
  color:#1DB954;
  font-weight:bold;
  margin-top:auto;
}

/* ===== Steam-style card tilt variables ===== */
.card {
  --rx:0deg;
  --ry:0deg;
  transform: rotateX(var(--rx)) rotateY(var(--ry));
}
